Nova is an unannounced project I art directed that was "shelved" after a year of development. The game was intended to be a Massively Multiplayer Battle Arena where hundreds of players would control their heroes leading an armies of thousands of npcs into war. The game took place in an barbaric world where the ruins of mysterious technology is slowly taking over the land. These concepts were created by Sergey Naygel, Chris Madden, and Kory Hubble. 2D animation by Anton Bogaty.
We liked that image so much we did a quick animation to really sell the impact.
Sometimes we would do quick animations to sell the attitude of the characters before investing in 3D assets.