Deliver Us Start Screen
Deliver Us Start Screen

I created these concepts for the indie game Deliver Us for Scuttlebutt Games. Deliver Us is a tense top-down twin-stick shooter action game with a surprisingly deep building, crafting, and resource management meta game.

This concept was for the Start Screen for the game. The game itself had little to no cinematics, so aside from the required functionality these screens were an opportunity to flavor the game world and its characters.

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