I created this concept for the indie game Deliver Us for Scuttlebutt Games. The character was created early in the game's development as a grab bag of enemy types. Each required a unique function and a strong read from one another. I knew not all of them would be used, but I feel they compliment one another nicely.
The Bgok started as a traditional demon dog who chases the player around. I wanted to take it in a funnier direction and came up with the chicken demon. They explode on impact and are quite the pests.