The Dims are the "minions" of the game. I imagined them as former office workers gone feral. I wanted them to be both cute and grotesque which continued as a theme throughout the project.
You play a Deliverer, an unlikely chap or chappette who wants to give your neighborhood a chance to live in a demon swept suburbia. The Dims can be found and collected during your mission. They follow behind you acting as a dynamic inventory system holding weapons, items and even packages.